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Building IL2CPP fails and multiple errors are thrown
Steps to reproduce:1. Open attached project2. Build for android(make sure IL2CPP is selected as backend)-Build fails and multiple er... Read more
[Renderer] Sorting fudge stopped working in 5.6
Repro steps: 1. Create two particle systems at the same place2. Change the color of one of them so it's easier to see3. Change the s... Read more
Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...
To reproduce: 1.Download and open attached project.2.Open "VertexAlphaSceneLoader" Scene.3.Go to Assets->AssetBundles/Simulation ... Read more
[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6
Repro steps:1. Extract attached Fireworks.rar into your assets folder.2. Open Fireworks scene and open the profiler3. Press play and... Read more
[Line Renderer] Line renderers behaving differently in 5.6
1. Download Particle Lines asset store project by Unluck Software2. Open PL Demo Scene3. Press play and select PL Blaze 04 effect4. ... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more
Cloning and deleting the same terrain many times, causes memory leak
To reproduce:1. Open attached repro project2. Open 'Test' scene3. Open activity monitor4. Clone '10 terrains' game object 5-7 times5... Read more
Microphone channels return 0 in Untiy 5.6 Beta
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe console. Expected result: Console p... Read more
Private variable's value from Serializable class persist when exiting pl...
To reproduce:1. Open attached project "EditorBugSerialValues.zip"2. Open and Play "test" scene.3. Press "+ 1" button few times.4. St... Read more
InvokeRepeated misbehaves after domain reload
Material properties sometimes do not update when editor window looses focus during playmode To reproduce:1. Open the attached projec... Read more
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