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4
votes
Won't Fix

Glitchy behaviour on Assets when using Hinge Joint Component

Physics

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.0f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the project "Hinge_Joint_Repro"2. Open "Assets/Tutorials/Train Controller - Tutorial_01" scene3. Enter Pl... Read more

0
votes
Not Reproducible

“ArgumentNullException” error is thrown when pressing sort arrow in Asse...

Package: Asset Manager

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Sep 16, 2025

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Version/s: 1.7.0

How to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. In A... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

0
votes
Won't Fix

[Android] Directional light GI has a discrete gradient on Samsung Galaxy...

Android

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Mar 04, 2016

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Version/s: 5.3.3p2

Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more

0
votes
Won't Fix

[IL2CPP] IL2CPP build crashes in specific MonoBehaviour

IL2CPP

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Oct 05, 2016

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Version/s: 5.3.6p5

Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more

0
votes
Won't Fix

GUISkin background is displayed in lighter colors in the Game view than ...

IMGUI Framework

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Oct 25, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1

How to reproduce:1. Open the “IMGUI Color Issue.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “box.png” in th... Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

1
votes
Fixed

Additional memory allocated when removing WorkRequest in UnitySynchroniz...

Scripting

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.5f1, 2021.1

How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

[Render Pipeline Converter]Run Batchmode Ppv2 and 2D converters are not ...

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Aug 25, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

[https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/features/rp-converter.html] Following that docum... Read more

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