Search Issue Tracker
Glitchy behaviour on Assets when using Hinge Joint Component
Reproduction steps:1. Open the project "Hinge_Joint_Repro"2. Open "Assets/Tutorials/Train Controller - Tutorial_01" scene3. Enter Pl... Read more
“ArgumentNullException” error is thrown when pressing sort arrow in Asse...
How to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. In A... Read more
Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...
How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more
[Android] Directional light GI has a discrete gradient on Samsung Galaxy...
Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more
[IL2CPP] IL2CPP build crashes in specific MonoBehaviour
Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more
GUISkin background is displayed in lighter colors in the Game view than ...
How to reproduce:1. Open the “IMGUI Color Issue.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “box.png” in th... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
Additional memory allocated when removing WorkRequest in UnitySynchroniz...
How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more
[Render Pipeline Converter]Run Batchmode Ppv2 and 2D converters are not ...
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/features/rp-converter.html] Following that docum... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List