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WebGL - Blank Screen
1. Open attached project's scene "game_start" (Assets/scenes)2. Play it, press "Start Game!!!" button.3. "level_1" scene is loaded a... Read more
Editor crashes on undo
Steps to reproduce:1. Select any object in Hierarchy.2. NGUI -> Attach an Anchor.3. Undo.4. Crashes Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more
[WP8] Shader global params reset after each game pause
To reproduce:1. Open attached project. It has a cube with a custom material and a script that sets a parameter in the shader2. Build... Read more
Spritesheet editor incorrectly slices when using the automatic slice
1. Open attached project2. Select "priekis ir ne tik" spirte sheet from the assets folder3. Try to slice it automatically http://scr... Read more
UI becomes unresponsive if Allow Activation on Mobile Device is enabled
1. Open attached project2. Build to iOS3. Click button in middle of screen4. Sometimes they will become unresponsive Workaround: Dis... Read more
[uGUI] Raycast null reference exception thrown when cursor is on game view
To reproduce:1. Open attached project2. Open scene3. Press play4. Move cursor over game view5. Notice Null reference exception Read more
[WSA] fails to load xml file
Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more
Event.current.rawType does not return the correct Event values
How to reproduce: 1. Open attached project2. Open scene Scenes/ErrorExample.unity3. Click on the Square image in the scene view a fe... Read more
Lightmapping produces incorrect result (one wall panel is darker than th...
The far wall (on +z axis) is made from 3 planes. The middle plane comes out much darker when light is baked. Looking like this: http... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character