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LightProbes look wrong in the Editor after project upgrade
- Download the Probe Placer Pro package from the Asset Store in Unity 4.6- Upgrade the project to 5.0- Open the demo scene and selec... Read more
standard assets: outdated image
-e: The image for importing standard assets is no longer up to date -repro:--go to a 5.0 version of /Manual/HOWTO-InstallStandardAss... Read more
[Preview] Preview panel stops rendering if it is docked along other tabs
Steps to reproduce this issue: 1. Open the attached project2. Select one of the existing images in the project view3. Dock the previ... Read more
Unity Overview ->Creating gameplay ->Gameplay in 2D doesn't correspond t...
Unity Overview ->Creating gameplay ->Gameplay in 2D has a mistake Where it says "...Sprite Renderer already attached (menu: Ga... Read more
Editor ->Editor reference -> settings managers ->physics 2D is missing v...
Editor ->Editor reference -> settings managers ->physics 2D is missing the following settings in description and picture: -... Read more
Sprite editor is longer available via window menu as claimed
Sprite editor is no longer available via window menu as claimed by Graphics -> Graphics overview->Sprite editor. Read more
The pixelation slider in sprite editor is missing from docs
in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html a description of the pixelation slider is missing (i... Read more
Graphics -> Graphics overview ->Sprite editor minor mistake
Graphics -> Graphics overview ->Sprite editor it says "Youll notice that when you have a rectangle selected, a panel appears i... Read more
The trim option has gone from the sprite editor window in 5.
In file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html please update description for 'trim' as it's been mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects