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UI jitters when changing Field of view
To reproduce:1. Open Canvas FOV issue project.zip2. Open scene 13. Press play4. Press up/down arrow keys to change Field of view5. N... Read more
Unity crash after using registerCompleteObjectUndo
Repro'd successfully. User project attached, repro steps included in user comments. Read more
[FreeEditorPlugins] Free Editor crashes when entering and leaving play m...
Steps to reproduce:1. Download attached stripping project. It contains SQL plugin and script which makes use of it.2. Start Unity wi... Read more
[iOS][WWW] "NSPOSIXErrorDomain error 24 - Too many open files" thrown wh...
To Reproduce: 1. Deploy the project linked in the post (658439_BundleTest.zip). 2. Notice that, the last www, returns an error when ... Read more
Local documentation manual links do not work on Mozilla
To reproduce:1. Open the local documentation manual of Unity 52. Click any link in the sidebar or search for something and then clic... Read more
Baked directional light produces artifacts on shadowed side of primitives
1) What happenedBaked directional light produces artifacts on shadowed side of primitives 2) How can we reproduce it using the examp... Read more
Inconsistent interreflections for realtime reflection probes
In the Editor during Play mode one object with a realtime reflection probe honors reflection bounces but another identical object do... Read more
[ReflectionProbes] Realtime interreflections ignore bounce settings
Realtime reflection probes ignore the number of reflection bounces on the Scene tab of the Lightmapping window, and the Max Realtime... Read more
[WP8][UI]Button Alpha animation does not work if the alpha was set to 0
Trying to animate the color alpha of a UI button does not work on windows phone if the alpha values were set to 0 in the button sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template