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Texture2D.GetPixel(s) does not work on HDR formats
5.0 added Texture2D HDR formats (RGBAFloat etc.), and made SetPixels + ReadPixels work on it.But GetPixel(s) does not! Read more
Highlight in Chrome looks wrong
Highlight in Chrome looks wrong - please see the two attached screen shots for details. The screen shot from Firefox shows, how I wo... Read more
Wrong style of the text under images(1D Blending)
Wrong style of the text under images(1D Blending) 1. What happened 2. How we can reproduce it using the example you attached1 Open l... Read more
Wrong style of the text under images(2D Blending)
Wrong style of the text under images(2D Blending) 1. What happened 2. How we can reproduce it using the example you attached1 Open l... Read more
Using Animation Editor content issues
Unity 5.0.0b20/Editor/Data/Documentation/en/Manual/animeditor-UsingAnimationEditor.html a) the previous/next buttons are not introdu... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Animation Clips docs missing bullet points
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationClips.html missing bullet points under section Animation Created and Edi... Read more
Animation View Guide docs contains a misleading link
Issue with the link at:Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationEditorGuide.html "Animation Import" link goes to ... Read more
SamsungTV.TouchPadMode.Mouse cursor doesn't appear
Intermittent bug. The cursor didn't appear the first time I booted the attached project up on the 2014 Premium TV. Also tried 2014St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios