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OnPointerUp or OnPointerDown work only when both handlers are implemented
To reproduce this bug: 1. Open the attached project2. Open scene3. Click play4. Press on the image5. It has OnPointerUp handler and ... Read more
Adding rect transform to transformed sprite undoes transformation
1. scale/rotate sprite in scene2. add rect transform component3. observe how scale/rotation is undone Read more
NRE error when dragging a material to an Audio Listener
NullReferenceException error when dragging a material to an object with an Audio Source. To reproduce:- Open attached project and la... Read more
Crash when adding a LowPass Filter to the Main Camera (Audio Listener)
Crash when adding a LowPass Filter to the Main Camera (Audio Listener) To reproduce:- Open attached project and launch "test" scene-... Read more
Audio Source: User can not right-click to add key to Logarithmic Roll-Of...
Audio Source: User can not right-click to add key to Logarithmic Roll-Off curve To reproduce:- Open attached project and launch "tes... Read more
A$ repainting issue on undocking
-e: when undocking the tab in OSX editor it results in just a grey window until you touch the name of the tab -repro:--open store in... Read more
[WP8] Pause/resuming causes crash when WP8 is deployed from visual studio
To reproduce:1. Create a new project2. Build for wp83. Open the generated solution with Visual Studio4. Deploy in either debug, rele... Read more
Toggle label is outside the Horizontal Layout
Steps to reproduce : - create a canvas- create an empty gameobject and make it a child of the canvas- add the Vertical Group Compone... Read more
Crash when trying to open a scene with Audio Effects on Audio Listener
To reproduce: - Import the attached project and launch "test" scene- Observe the crash Read more
NRE error message when pressing CTRL+Z to undo
NRE message when pressing CTRL+Z to undo To reproduce:- Open attached project and launch "test" scene- Select the Assets folder in P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed