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0
votes
Won't Fix

MeshCollider related error message doesn't point to asset or game object...

Physics

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Jul 17, 2014

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Version/s: 5.0.0a17

Error "Non-convex MeshColliders with non-kinematic Rigidbodies are no longer supported in Unity 5.0" gets printed in the Console a n... Read more

0
votes
Fixed

Cubemap texture import options are not documented

Docs - Manual

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Jul 17, 2014

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Version/s: 5.0.0a17

http://docs.unity3d.com/Manual/class-TextureImporter.html contains documentation for import settings of all types of textures we sup... Read more

0
votes
Duplicate
0
votes
Duplicate

Mecanim Events popup window throws NullRefExceptions

Animation

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Jul 18, 2014

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Version/s: 5.0.0a17

Simply create a Mecanim event and click on it to get the Event window opened. Console starts getting spammed by exception errors. Se... Read more

0
votes
Postponed

[AnimationEvent upgrade] Enum and AnimEvent options missing from Mecanim...

Animation

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Jul 18, 2014

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Version/s: 5.0.0a17

- Create a Mecanim event- Create a script with a method having the name of the event, but that takes two arguments instead of one- A... Read more

0
votes
By Design

Argument of type Object for Mecanim Animation event can cause problems

Animation

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Jul 18, 2014

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Version/s: 5.0.0a17

The event system in the old ANimation system had support for arguments of type GameObject. Mecanim events generalize that and have s... Read more

0
votes
Duplicate
0
votes
Fixed
0
votes
Fixed

plugin effects applied without use of a mixer

Audio

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Jul 18, 2014

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Version/s: 5.0.0a17

-e: using the plugin test project plugin effects are still applied to things that don't use a mixer at all -repro:--open attached pr... Read more

0
votes
Duplicate

Normal maps are lost when using enlighten

Global Illumination

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Jul 16, 2014

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Version/s: 5.0.0a16

Using Global Illumination causes shaders to not use their normal maps. This can be seen by toggling "Use Lightmaps" on/off Read more

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