Search Issue Tracker
The character keeps moving in the same direction when the button is rele...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps:1. Open project "Unity-DrawMeshInstancedIndirect-master"2. Open Scenes/SampleScene3. Build and Run Expected resul... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
Task's state is not updated outside of the scope of the EventHandler whe...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Observe the Console window Expected result: No errors are... Read more
Resolution of UI Camera changes when modifying the Render Target of the ...
How to reproduce:1. Open the “My project.zip“ attached2. Select “Main Camera“3. In the Inspector window, find the “Camera Depth RT“ ... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more
Animator Component gives incorrect Layer count when using animator.layer...
How to reproduce:1. Open the attached project “IN_14247”2. Open “SampleScene” in Scenes3. Select the "Game Object" GameObject4. In t... Read more
Improve error message when license server is in the maintenance mode
Repro:1. Set license server to the maintenance mode2. Launch editor3. Attempt to activate new license4. Observe that user is present... Read more
[Universal RP] "Look Dev" menu exists for Universal RP template even tho...
"Look Dev" menu exists for Universal RP template even though it's not supported. Refer the attached video Steps to reproduce:1) Crea... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open