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BlendTree is completely broken when changing the Compute Threshold param...
BlendTree is completely broken when changing the Compute Threshold parameter to Speed. To reproduce:- Create a new project and impor... Read more
Animation curves on mecanim controllers do not produce correct values fo...
Steps to reproduce : - import the project attached in the user's last reply- open the scene "ReproScene"- open the Animator window- ... Read more
adding a wheel collider to a gameObject causes a crash
To reproduce:1. Open attached project2. Open Test scene3. Remove the collider from Sphere game object4. Add Wheel ColliderExpected r... Read more
Shaders with custom material editors can't be selected on procedural mat...
Steps to reproduce : - import the files attached in the edit- select the substance- drag the shader to the substance- click away and... Read more
Saving the scene resets the height and width of the canvas
Steps to reproduce : - import the project attached- open the scene Example - Auto Layout- go to Game View and switch the aspect to 4... Read more
InvalidCastException in WinRTBridge
Take a look at the screenshot "castexception.png"; Project builds fine on 4.3.4f1 and 4.5.0f3;Built on 4.3.4f1 editor, project runs ... Read more
buttonmash in input field in widget scene produces error
1. open and play widget scene in b92. click in input text field3. hit a number of random keys at once and quickly error: Read more
Getting value of undefined Input axis in Update method freezes Unity and...
If axis "Some Undefined Axis" is not defined in Input manager, the following line of active componentvoid Update () {Input.GetAxis (... Read more
ScrollViewArea scrolling behaviour is incorrect when scaleFactor is used...
Steps to reproduce:- Load DemoScene- Hit Play- Observe content on the stage is scaled up by a factor of 2 (using canvas scale factor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically