Search Issue Tracker
Opening project wizard while playing animation preview throws error
To reproduce:1. Open attached project2. Select snake_baked object3. Play animation preview4. Open project wizard (File > New/Open... Read more
Doing any actions with high bone count model is very slow
To reproduce:1. Open attached project2. Select Quadropus_4k_bones3. Notice that any actions in import settings like switching tabs o... Read more
DX11 on DX10 GPU - Standalone player is not executed in Full Screen
DX11 on DX10 GPU - Standalone player is not executed in Full Screen mode. Please see attached screen shot for details. To reproduce:... Read more
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode ...
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode and it is not possible to close the player down completely. ... Read more
Interupting a download on xp doens't allow you to cancen the frozen inst...
1. interupt a package installby entering playmode2. It should be installing without progress. Try to cancel = you can't Read more
Interupt iPhone install and the package cannot be seen anywhere
1. interupt iPhone package install by entering playmode2. package disappears. Stay in playmode. Select refresh.3. Exit playmode and ... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages2. have the module manager open and enter/exit playmode3. all available packages disappear unt... Read more
Crash after deleting standard packages and packages
1. have unity open2. delete packages and standard engine package for iPhone or bb3. restart unity by going to 'open project' and sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template