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Inspector - component property names overflow into property value space
Steps to reproduce:1. Open the attached project2. Select the gameObject which has an attached component script3. Observe the script ... Read more
Windows Store Apps "build and run" doesn't work
Works fine on 4.5.1f2;Regression from 4.5.1f3. That includes 4.5.1p1, 4.5.1p2; Repro steps:1. open new project in the editor;2. in t... Read more
Crash when deleting a gameObject prefab with a Canvas component
Steps to reproduce:1. Open the attached project and the scene 'test'2. Delete the Button gameObject under Canvas3. Observe the crash... Read more
While zooming in error is thrown "Screen position out of view frustum"
1. Create new 3D project2. In scene view zoom until error occurs "Screen position out of view frustum" Read more
winmd file is not included in generated Win Store Apps solution
Reproducible on 4.5 versions; When a .winmd file is in the Plugins/Metro folder Unity will not copy it over to the Visual Studio pro... Read more
Canvas is rendered behind the sprite and will not be visible if the sort...
Steps to reproduce : - import the project attached- open the scene "MainScene"- press play and notice the text is not rendered- sele... Read more
WebPlayer not receiving input when loaded in background
-e: when the player loads in the background and you come back to the site it won't register input albeit being active again-tested &... Read more
Cloning a prefab containing a uGUI canvas with anchored image spawns the...
Steps to reproduce : - import the project attached- open the "PrefabContainer" scene- press play and notice the correctly placed ima... Read more
Using the OnClick list for functions which have object as a parameter se...
Steps to reproduce : - import the project attached- open the "test" scene- select the Button in the Hierarchy and notice under the O... Read more
Not possible to commit projects to Asset Server
When trying to commit any project (even completely new one to Asset Server, getting the error: "Could not prepare upload. value "429... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor