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uGUI draws out-of-bounds when there is no camera in the scene
Steps to reproduce : - import the attached project- make sure the Game View is visible- disable the Main Camera game object and noti... Read more
ToggleGroup member of Toggle not exposed
To reproduce:1. Open attached project2. Open script "SetToggleGroup". It demonstrates how setting the toggleGroup works now and how ... Read more
Using GUI.FocusControl causes a spurious error to be printed
To reproduce:1. Open attached project2. Open Test scene3. Enter play mode4. Leave play mode5. Create a new sceneExpected result: No ... Read more
Allow abstract/generic AssetPosprocessors
To reproduce:1. Open the attached project2. Notice the spam of errors that are caused by a generic AssetPostprocessor and an abstrac... Read more
Rectangle Selection selects GUI element as soon as its pivot / center is...
See attached swf file for repro Read more
Play mode zooms viewpoint in Scene view
Using Unity 5.0 Alpha 2 when I click the Play button the viewpoint in Scene view zooms. For example, if Scene view was zoomed in on ... Read more
Blue line rendering artifact when selecting a button in sceneview after ...
1. open attached scene2. multi select the two sprites in the scene3. rotate them by their shared transform4. now select the button i... Read more
Linux fullscreen just renders white
-e: when starting game in fullscreen it just renders white -repro:--create empty project--build linux--start linux build in fullscre... Read more
Importing a .unitypackage makes all the text in editor disappear
Importing a .unitypackage makes all the text in editor disappear - please see attached screen shot for details. To reproduce:- Creat... Read more
Importing video with Chinese characters broken in Unity 4.5
Try to import the attached mp4 video file in Unity 4.5. Result: "Error while reading movie"Expected: video is imported and can be pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically