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[Regression] TypeLoadException: Could not load type 'BuildObserver' from...
Steps to reproduce:1. Have AndroidPlayer and VuforiaSupport installed2. Create a new project or download the one attached by QA3. At... Read more
NullReferenceException when toggling Show Asset Store search hits
Reproduction steps:1) Create a new project (or open any existing one)2) Open preferences window: Unity/Preferences/General3) Toggle ... Read more
Missing 'Replace' dialog when dragging an asset to a new folder where a ...
To reproduce:1. Create a folder with any name2. Create material "A" in that folder3. Create material "A" outside that folder4. Try t... Read more
[UnityYAMLMerge] OSX: UnityYamlMerge opens fallback GUI tool but will ex...
Unable to repro; repro project no longer exists. Read more
[Video] QuickTime Crash : On Video importing using Legacy "MovieTexture"...
On importing video using "movieTexture" importer (which was imported successfully with new "VideoClip" importer) ,either Unity stops... Read more
[UnityYAMLMerge] UnityYAMLMerge crashes git mergetool
1. What happenedI tried to merge a scene using UnityYAMLMerge set up in git as per http://docs.unity3d.com/Manual/SmartMerge.html an... Read more
Child count doesn't decrease when Destroying them with a script
Reproduction steps: 1. Open "Minimalrepro.zip" project2. Enter Play mode3. Look at the output in the Console window Expected Result:... Read more
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo:1. Right-click > 3D Object > Terrain2. Terrain Component > Paint Trees > Edit Trees > Add Tree3. Delete... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code