Search Issue Tracker
[Mac] Cannot toggle between two Unity windows
Steps to reproduce : - create a new project- have 2 undocked windows- press cmd + ` to switch between the windows and notice that it... Read more
Constraint Activation Pop & Rest position not respected
when constraint Activation is enable the constraint obj is popping in position Read more
VideoPlayer inconsistent audio playback behaviour between Editor and Sta...
How to reproduce:1. Open Unity2. Load user-submitted project (Link located in edit section)3. Play "MainScene.unity" in Editor and S... Read more
Physics Joints collision is not blocking as expected
How to reproduce:1. Open the attached project2. Open the "ConfigurableJointTravelThrough" scene3. Enter Play mode4. Press "Run Joint... Read more
AssetBundle Variant does not change Texture in Material
Reproduction steps:1. Download "Out_Of_Bounds.zip" project and open in Unity2. Open "ProgramStart" scene3. Enable Play mode4. Exit P... Read more
NavMeshAgent updates position even when updatePosition is false
In the attached example you will see that "AgentA" gameObject does not move. It has a NavMeshAgent attach to it in the scene. This o... Read more
Inner's ExpandHeight is not enforced when outter GUILayout.BeginScrollVi...
To reproduce: 1. Download attached project "TestGUIExpand.zip" and open in Unity2. Open "Test01" scene3. Open TestEditor (Tests >... Read more
Material won't render unless a default shader is used
How to reproduce:1. Open Unity2. Load user-submitted project (Space_Shooter.zip)3. Load "Main.unity" scene4. Instantiate "Bolt.prefa... Read more
[Regression] Timeline crashes on UWP x86 .Net build
How to reproduce:1. Download attached project file2. Switch platform to UWP and Backend to .Net3. Build and open in Visual Studio4. ... Read more
TestRunner: "Create Test" multiple times creates deep hierarchy of folde...
Steps to reproduce:1. Create a new project2. Open TestRunner3. Hit "Create Test Assembly Folder" multiple times repeatedly (without ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks