Search Issue Tracker
[Android] [OpenGL] Shader goes dark when forcing OpenGLES 2 on Adreno 3xx
To reproduce:1) Open attached project and scene in it2) Make sure it forces OpenGLES 2.0 in Player Settings3) Build and run on Andro... Read more
Garbled UI and "rc.right == m_GfxWindow->GetWidth()" asserts with ProBui...
Install Probuilder Advanced from Asset Store (or use attached project)Open Tools/ProbuilderSelect any of the Tools (Shape, UI Editor... Read more
Rigidbodies wake up with a jolt when they start sleeping
To reproduce:1. Open attached project2. Play the "Warning" sceneNote that when the person's model falls down on the ground, and the ... Read more
[Profiler] Object names are not shown when profiling a build
Reproduction steps:1) Use any project2) Create a Development Build with Autoconnect Profiler selected (reproduced with OSX Standalon... Read more
[InputField] Cannot reenter leading decimal point in "InputField"
Steps to reproduce:1. Open project attached and Open scene "Test". In "Hierarchy" window notice "InputField" component.2. Click the ... Read more
[iOS][IL2CPP] Double casting does not export correctly with IL2CPP
To reproduce:1. Open attached project ("DoubleCast.zip")2. Open "MainScene" scene3. Play it in the editor4. Notice that in the Conso... Read more
[Android] [AssetBundle] Loading many AssetBundles causes a crash
To reproduce:1) Open attached project and Main scene in it2) Build and run on Android3) Notice a crash after 5-30 seconds (happens q... Read more
DontDestroyOnLoad throws InvalidOperationException when called from the ...
How to reproduce: 1. Open attached project2. Open scene test.unity- Note that an error appears in the console: InvalidOperationExcep... Read more
[GLCore][ComputeShader] Dispatching specificing shader results in crash
Info:I couldn't find realy compute shader crashing problem. But its related with loop and gpu memory accessing in it. Check gif. My ... Read more
[Layers] When layer's name is too long, it becomes invisible in drop dow...
Steps to reproduce:1. Open attached project and open scene "layergg".2. Select game object named "GameObject".3. In "Inspector" wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph