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Objects that should be occluded are still rendered
- Open the OC_test in the attached project- Make sure you have the Occlusion Culling window open and set to Visualization- In the Sc... Read more
Shadows appear/dissapear in odd ways when Occlusion Culling is baked
- Bake OC for the Bootcamp project using the default parameters- Walk around in the forest and notice flickering shadows (see attach... Read more
The RenderTexture does not work on iOS and Android
- Open the project with Unity 4.1.5f1- Open the scene test- Click play- See that the gui texture on the top left of the Game window ... Read more
Agents don’t move or move very slowly if dynamic curving obstacle is pre...
To reproduce:1. Open project 4.3_AI_ET2. Run scene Dynamic obstacles3. Agents won't move or will do it very slowly, because of recal... Read more
Recalculating path while agent is on OffMeshLink makes HasPath=false unt...
To reproduce:1. Open project ET_32. Run scene 1113. Check console4. Has path will be reported false on second link until it finishes... Read more
Right-clicking on tab, selecting 'Add Tab' - only subset of windows to c...
When you right-click on on a tab, you can choose 'Add Tab' to add new windows. But the choice of windows you can select is limited a... Read more
Sorting problem: when renaming file to "1111111111111" - it moves to the...
1) What happenedSorting problem: when renaming file to "1111111111111" - it moves to the end of list 2) How can we reproduce it usin... Read more
Try to search in Project view string "!@#$%^&**()+=-/.,"'|" does nothing
Try to search in Project view string "!(at)#$%^&**() =-/.,"'|" does nothing 1 Create new project2 Go to Project view3 Search for... Read more
When search for label you can add characters before l:*
When search for label you can add characters before l:* 1 Create new project and go to Project view2 Create script and give it label... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text