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39
votes
Won't Fix

OnAfterDeserialize is not called when Prefabs are instantiated using Ins...

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the attached “IN-72997” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

37
votes
Fixed

Running Unity in batchmode gives a result file with the wrong test type

Deployment Management

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Mar 22, 2017

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Version/s: 5.6.0f1

Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more

13
votes
Fixed

[tvOS] GetKeyDown and GetKeyUp are set to true every few frames when hol...

iOS

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Apr 04, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Build the attached project "TestTvOs_Unity2018-3-11f1.zip" on a tvOS platform, with a connected wireless TV Remo... Read more

13
votes
Fixed

[OpenXR] Editor performance drops extremely after HMD becomes inactive u...

Package: OpenXR Plugin

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Apr 27, 2023

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Version/s: 1.9.0

Steps to reproduce:1. Open the attached user's project "XRPerformance.zip"2. Connect the Oculus link to Quest 23. Make sure OpenXR i... Read more

36
votes
Not Reproducible

Colliders are not updating to match attached gameObject location

Physics

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Oct 25, 2017

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Version/s: 2017.2.0f3

Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more

38
votes
Third Party Issue

[HDRP] Visual artifacts are seen when using Forward renderer with MSAA

Package: Scriptable Render Pipeline HD

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Dec 19, 2020

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Change Quality to Medium profile (Edit->Project Set... Read more

21
votes
By Design

Garbage Collector memory leak when allocating and deallocating memory in...

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Nov 04, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.0f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached “webgl-gc-bug,zip” project2. Open the “SampleScene”3. Build and Run the project using the WebG... Read more

19
votes
Fixed

Severe performance degradation in Play Mode when using multiple Cameras ...

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Jul 14, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more

11
votes
Fixed

[Ubuntu] URP Samples - game mode turns black and multiple "Attempting to...

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Oct 08, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7

Steps to reproduce: Create a new URP Project Window > Package Manager > Universal RP > Samples Import URP Package Samples O... Read more

13
votes
Fixed

Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...

Physics

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May 19, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open CrashDemo Scene3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1, 20... Read more

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