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[Android][iOS] The Input field caret moves back to the end of the text w...
Reproduction steps:1. Open the attached “IN-119675“ project2. Build and Run the Android or iOS Player3. Select the InputField in the... Read more
A specific project freezes when Content Size Fitter's Horizontal Fit is ...
How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more
Adaptive Probe Volume “Open” button closes the existing RPAsset window a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
Sprite Mode defaults to "Multiple" instead of "Single" when switching th...
Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more
Crash on Coroutine::CleanupCoroutineGC when running tests that assigns a...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Go to “Window/General/Test Runner” and open the Edit... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Resizing Multiplayer Play Mode window blocks Virtual Player Toggles
Steps to reproduce: Open the attached project Shrink the MPPM window horizontally Observe that Virtual Player toggles become obstruc... Read more
Cameras overlay sometimes show “No Cameras” for a split second instead o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click on Scene View Enable the Cameras Overlay Click ... Read more
The default layout file gets corrupted when the project is saved and clo...
How to reproduce:1. Open the attached “IN-115704” project2. Open the SampleScene3. In the Test Runner window, run all EditMode tests... Read more
Some UI Toolkit pixels are transparent when not all corners are rounded
How to reproduce: Open the “Reproductions.zip“ project Open the “SampleScene“ Create a “UI Document” GameObject in the Hierarchy Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects