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TextMeshPro text is misaligned when alignment is set via script
How to reproduce:1. Open the “IN-115640_TMProAlignmentBug“ project2. Open the “Assets/Scenes/TMPAlignmentIssue” Scene3. Enter Play M... Read more
"NullReferenceException" is thrown when setting a long string in TMP wit...
Reproduction steps:1. Open the attached “IN-116521.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Console and... Read more
Play Mode Scenarios are not ordered correctly
Reproduction steps:1. Create a new project2. Open Package Manager (Windows > Package Management > Package Manager)3. Install M... Read more
[Quality Hackweek] Terrain Brush Size value is not serialized after dese...
How to reproduce:1. Create a new project2. In the Inspector, click the hamburger menu icon at the top-right of the window and select... Read more
Unity Services are not disabled and cause longer build times when the pr...
How to reproduce:1. Create and open a new local (disconnected from Unity Cloud) project in Unity Hub2. Build and run the project, th... Read more
Game view and UI Builder preview renders UI elements differently when us...
Steps to reproduce:1. Open attached project “TextureMissmatch”2. Observe in the Game view window the green bar and the gradient3. Op... Read more
Selecting an SVG asset with a large number of vertices hangs the editor ...
Steps to reproduce: Take the attached SVG asset Import is as an Vector Image Select it in the project browser Actual results: The ed... Read more
Black artefacts in Timeline Inspector appear when moving Signal Emitter ...
Reproduction steps:1. Create a new project2. Create > Timeline > Timeline3. Double-click on the newly created Asset to open Ti... Read more
Visual Scripting Sticky Notes Title text highlight goes outside of Stick...
Reproduction steps:1. Create a new project2. Create > Visual Scripting > State Graph3. Double-click on the newly created asset... Read more
Indents missing from UITK Samples window
Steps to reproduce: New project Go to Windows > UI Toolkit > Samples Pick any code sample Actual results: No code indents Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control “Create a new workspace” window text boxes expand vertically when inputting a very long text and covers the whole window
- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode