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Volume Inspector UI - "Fix" button functionality
!image-2024-02-02-11-17-33-198.png|width=995,height=356! Read more
Volume Inspector UI - "Overrides" and separators
!image-2024-02-02-11-21-50-114.png|width=696,height=564! Read more
Volume Inspector UI - Settings, presets usage
!image-2024-02-02-11-39-27-974.png|width=1016,height=415! Read more
Material Inspector UI - Tooltip
!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more
Empty or invisible container above Preview panel
!image-2024-02-02-12-09-19-134.png|width=829,height=456! Update ([~sebastienlh]) Found a few ways to repro (see attached videos). Th... Read more
Material Inspector UI - Reco / Nice to have - Icon picker
!image-2024-02-02-12-36-14-960.png|width=764,height=492! Read more
Crash on NSException when the display dialog contains a long message con...
How to reproduce:1. Open the attached “20240129_CrashOnDisplayDialog.zip“ project2. Display the dialog (Example > Crash)3. Observ... Read more
Rendering Debugger - Reset button behaviour
!image-2024-02-02-13-27-25-416.png|width=936,height=398! Read more
#pragma directives in .hlsl files are not being ignored when #include is...
How to reproduce:1. Open the attached “PragmaBug.zip“ project2. Open the “Assets/Scenes/ExampleScene.unity“ Scene3. Observe the Game... Read more
Rendering Debugger - Unusable checkbox
!image-2024-02-02-13-32-49-289.png|width=1224,height=494! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”