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Hierarchy dropdown buttons cut off Layer and Tag names instead of trunca...
Steps to reproduce:1. Create new Unity project2. Right-click on the header of the Hierarchy Window3. Enable Layer Column4. Create a ... Read more
Items listed in the "Project Settings" and "Packages" sections are poorl...
Steps to reproduce: Create a new project Set Unity theme to "Light" Window > Analysis > Project Auditor Press the “Install rul... Read more
[GTK] Performing Undo after a Node was created as part of a Wire connect...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Left-Click and Hold on the Wire connected to the OutT... Read more
Typing numbers in Matrix node’s numeric fields stretches Node
Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
Highlights persist throughout Options Panels in the Rendering Debugger W...
Steps to reproduce: Create any Project Open the Rendering Debugger Window (Window > Analysis > Rendering Debugger) In the Mate... Read more
Exception is thrown when adding a “Parent” query block in Entities Syste...
Steps to reproduce: Create a new project using Universal 3D template Install ECS features package In the Hierarchy, right-click >... Read more
Face Normal Node is broken when added in Shader Graph Workspace
Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
[Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a gen...
Reproduction steps:1. Open the attached “IN-133974“ project2. In the Android Player Settings, make sure that IL2CPP is selected as t... Read more
Shadow rendering artifacts visible in the Scene view when adding “Eye” S...
Steps to reproduce:1. Create new Unity project2. Open Shader Graph Templates window (Project window > Create > Shader Graph &g... Read more
Hierarchy V2 Tag column stays "Untagged"/does not change for multi-selec...
Steps to reproduce: Create a new project using 3D universal template Enable “Use new Hierarchy window” in Edit -> Preferences -&g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text