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Crash on TransformHierarchyChangeDispatch::DispatchSelfAndAllChildren wh...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window navigate to the “Scenes“ folder3. Create a new scene... Read more
Missing dependencies in Universal RP package when installing Unity Edito...
How to reproduce:1. Delete the “cache” folder from AppData>Local>Unity2. Disable internet connection3. Create a new URP projec... Read more
Layers dropdowns on the Colliders Components have different style than o...
How to reproduce:1. Create a new Unity project and a new scene in it2. In the Hierarchy, right-click -> Create Empty3. In the Ins... Read more
[Vulkan] [Android] Overlay Camera Clear Depth ignored on some Android de...
How to reproduce:1. Open the “IN_83079“ project2. In the Project Settings make sure Vulkan Graphics API is selected3. In the Build S... Read more
Scene Color Sampling fails when using a custom pass in 'After Post Process'
How to reproduce:1. Open the “IN-82937_repro“ project2. Open the “OutdoorsScene“3. Observe the Scene view Expected result: The scene... Read more
Crash on RaiseException when using the default Equals(object) implementa...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
[Android] Black and blue ring-like artifacts are visible when the Player...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait for the Player ... Read more
[Android][Vulkan] Skybox flickers when using the Vulkan Graphics API on ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait for the Player ... Read more
[Linux] Editor freezes for 1-2 minutes when asset database is refreshed
Reproduction steps:1. Create a new 3D project2. Close the Editor3. Open the project again without changing the default hard limit of... Read more
[Android] The Player freezes and jitters between a few frames at a rando...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait for the Player ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"