Search Issue Tracker
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more
Visual Element Background has visual artifacts when set to the Sprite or...
How to reproduce:1. Open the user-attached project “UITKTest”2. Open the “UXML1” Asset3. Observe the bottom of “ExportQRCode” Backgr... Read more
“Assertion failed on expression:..." errors are thrown when saving chang...
Reproduction steps:1. Open the “PrefabError.zip” project2. Double-click on “BLOCK” Prefab3. Change any parameter of the “BLOCK” Pref... Read more
References to the script in the Console are hard to read when using Unit...
How to reproduce:1. Open the attached project “LightThemeBug”2. Open the “SampleScene” scene3. Make sure the Unity is set to the Lig... Read more
[WebGL] Shader effects disappear when the Canvas size is changed on the ...
Reproduction steps:1. Open the attached "ShaderTests.zip" project2. Build and Run the Project on WebGL with the "SampleScene" select... Read more
ScrollRect scrolls up when activating a GameObject with a ScrollRect and...
How to reproduce:1. Open the provided project (read the internal note)2. Open the “MenuScene“ Scene (Assets/Scenes)3. Enter Play Mod... Read more
[MARS] Physical image markers are not detected
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Open and scan the attached "Exmpl... Read more
"Rotation quaternions must be unit length" error appears when multiplyin...
How to reproduce:1. Open the user’s attached “MinimalTestCase20232.zip” project2. Enter Play Mode3. Observe the result Expected resu... Read more
"UnityException: Could not find the requested Platform Texture Settings"...
Reproduction steps:1. Open the attached “in-61679.zip“ project in 2022.3.X or earlier version2. Select “TextureTest.jpg“ Import Sett... Read more
Prefab overrides cannot be obtained when Serialized via Property
How to reproduce:1. Open the “PrefabOverrides“ project2. Open the Test Runner window (Window > General > Test Runner)3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument