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Material using a Particle Standard Unlit Shader with Rendering Mode set ...
How to reproduce: 1. Open the “Game Feel.zip“ project2. Observe the Console Expected results: No Console errors are thrownActual res... Read more
[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more
[Priority_NoRepro] XRDirectInteractor::EvaluateSphereOverlap not using r...
Reporting on behalf of customer. In XRDirectInteractor, line 257 has an apparent copy-paste error (from line 241): m_StayedColliders... Read more
Longer build profile titles are not compatible with the resized window
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
Motion Blur affects a Terrain when it's Transform position is not zero a...
Reproduction steps: 1. Open the attached “TerrainBug“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mo... Read more
Unknown type: 'Unity.UI.Builder.UnityUIBuilderSelectionMarker' when sett...
After changing Canvas background color and entering playmode, canvas contains text "Unknown type: 'Unity.UI.Builder.UnityUIBuilderSe... Read more
Pressing enter while renaming any field in the UI Builder window makes t...
How to reproduce:1. Create a new Project2. Create a new UI Document (Right-Click in the Project Window -> Create -> UI Toolkit... Read more
Game view toolbar buttons do not work when the window is Maximized
How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Right mouse click on the Game view window tab3. Click Maximiz... Read more
Shader Warnings are being thrown after building a 3D (HDRP) Project
How to reproduce:1. Create a new 3D (HDRP) Project2. Open Build Profiles Window (File -> Build Profiles)3. Click Build4. Wait for... Read more
Game window turns black on HDR Display when Main Camera doesn't render d...
How to reproduce: Open the project “IN-64237_HDRP_Multi-Camera_UI_HDR_Tests“ Open “Test B“ scene Drag the Game window to a -4K 10-bi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject