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UI Builder Match Game view incorrect on docked maximized window
Create a new project with UnityUI added in the package manager Create a new UI Document in the project view- right click> Create&... Read more
UI Builder- Not possible to view full canvas at high game screen resolut...
Create a new project with UnityUI added in the package manager Create a new UI Document in the project view- right click> Create&... Read more
Crash on GenerateShortcut when opening a specific project
Reproduction steps:1. Open the attached “ReproProject” project Expected result: The project opensActual result: The Editor crashes R... Read more
Texture3d preview is not showing up when Direct3D12 Graphics API is used
Reproduction steps:1. Open the attached ‘Texture3D Bug.zip” project2. Select the “Assets/Example3DTexture.asset” Asset in the Projec... Read more
UI document does not apply the correct color to URLs in the Player when ...
How to reproduce:1. Open the attached “link_issue_project”2. Open the SampleScene and enter Play mode3. Observe how the URL is displ... Read more
A new UnityDefaultRuntimeTheme keeps getting created regardless of its e...
How to reproduce: Open “UXMLDefaultRuntimeTheme bug.zip“ project If “UnityDefaultRuntimeTheme 1.tss” file exists in the Assets folde... Read more
Physically based sky affects fog when it shouldnt
Repro: 1) Open the attached project with Unity 2023.3.0a14 or newer (I also tried trunk a16) 2) Rebake lighting. Its not related to ... Read more
"Connect to Unity Cloud" is enabled after downloading a new template
Steps to reproduce:1. In Hub, select "New project"2. In New project window, change the Project name, Location, Unity Cloud Organizat... Read more
Crash on RenderEventsContext::ExecuteCommandBuffers when creating a Mate...
Reproduction steps:1. Open the attached “ReproCrash” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
[VFX Graph] HLSL Block don't work with ShaderGraph Output Context
How to reproduce Create a vfxg from the Starter Template (Simple loop) Right Click and select Convert Output Choose a ShaderGraph Qu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled