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Deleting an ARC by deleting its folder does not redraw the window
When moving the ARC to a folder, then subsequently deleting that folder, the ARC window keeps showing the deleted asset. Repro Creat... Read more
Windows get messed up due to ARC
If the ARC window is open, it can mess up other editor windows through a certain set of actions. For example, the scene view is blan... Read more
Sliders yellow randomization indicators are shown when randomization is ...
As a user, I would expect the yellow randomization indicators on sliders to go away or gray out if I turn off randomization. When th... Read more
ARC throws the infinite loop pulse warning too many times
The warning where you configure an ARC with infinite loop, pulse, and time set to 0 gets thrown when renaming, duplicating, and laun... Read more
[Error] ARC window keeps showing deleted asset if renamed before deletion
The ARC window does not refresh to day0 (empty) state when renaming an asset and deleting it. This also causes the ARC window to mal... Read more
ARKitBackground shader Console warnings
Synopsis The upcoming Mobile AR Template exposes Console Warnings for ARKitBackground shader. Configuration Unity 2022.3.13f1 MacBoo... Read more
ArgumentOutOfRangeException is thrown when the Input System UI Input Mod...
How to reproduce:1. Open the “IN-60236_repro“ project2. Open the “StartUp“ scene3. Open the Simulator tab (Window → General → Device... Read more
[Addressables] Lightmap errors are thrown when unloading an AssetBundle ...
Steps to reproduce:1. Open the attached "Project.zip" link to download the project and Asset Bundles2. Create a "Venues" folder on t... Read more
Material Preview breaks after changing Preview shapes, repainting option...
How to reproduce:1. Open any project and have the Game View open2. Create a Material in the Project Browser3. Select it and scroll d... Read more
Packman: Scrolling with the mouse wheel up and down changes and UI windows
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Add/dock a Pacman window next to the "Scene" and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types