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The <color=lightblue> and <color=grey> tags in TextMeshPro UGUI 2.x no ...
Description: Please note, this is being reported by Microsoft. We have a contractual obligation to fix their issues as part of XR Pa... Read more
Frame Debugger: Missing list of meshes in the Details window
The Details foldout in the Frame Debugger is missing a list of meshes. Repro steps: Open the Frame Debugger in the Editor Select an ... Read more
Frame Debugger: Depth Texture is rendered differently in the Game Window...
Depth or shadow textures are rendered differently in the Game Window vs. the Frame Debugger Window. They are Black/White in the Game... Read more
OverflowExceptions and GUI errors are being logged in the Console when e...
Reproduction steps:1. Create a new project2. Open the Package Manager (Window > Package Manager)3. Install the Splines package fr... Read more
"Ghost" attributes saved in UXML files
Steps to reproduce: Open attached project "Assets/MyUiDocument.uxml" is invalid Edit the file with a text editor, and remove {code:j... Read more
UITk MultiColumnListView Control is missing callbacks when being removed
A few issues we have in using the MultiColumnListView in hierarchy There is no Dispose function to control when to clear all element... Read more
UpdateLightProbeProxyVolumes is running despite not being supported
How to reproduce:1. Download and open the attached "URP 2023 v2" project2. Enter Play mode3. Open the Profiler window4. In the Profi... Read more
Width and Height values of the canvas “Rect Transform” are 0 in the Play...
How to reproduce:1. Build And Run the user’s attached “RTBug2.zip” project2. Open the “Player.log” file and observe the logs Expecte... Read more
Width and Height values of the canvas “Rect Transform” are 0 in the Play...
How to reproduce:1. Build And Run the user’s attached “RTBug2.zip” project2. Open the “Player.log” file and observe the logs Expecte... Read more
“NullReferenceException” error appears, and the array disappears in the ...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Project window, select “blah Variant.prefab”3. In the... Read more
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