Search Issue Tracker
Fixed
Fixed in 2022.3.18f1, 2023.2.6f1, 2023.3.0b1
Votes
0
Found in
2022.3.12f1
2023.1.18f1
2023.2.0b15
2023.3.0a1
Issue ID
UUM-54832
Regression
No
UITk MultiColumnListView Control is missing callbacks when being removed
A few issues we have in using the MultiColumnListView in hierarchy
* There is no Dispose function to control when to clear all elements
* Unbind is not called on the various cells when we close the HierarchyWindow
** UnbindAll is not public on controller. I have a reflection hack for this.
* DestroyCell is NEVER called since the Column is always null in MultiColumnController.DestroyItem(VisualElement element)
* There is no way when quitting the HierarchyWindow to ensure DestroyCell is called on all active elements.
** I tried ListView.itemsSource = null;ListView.Rebuild(); and it didn't work
** the list of active items was empty when Rebuild got called.
** When the active items pool is cleared, we don't call destroyItem
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2023.3.0b1):
Fixed the multicolumn list view's destroyCell not being called when setting its itemsSource to null and calling a rebuild.
Resolution Note (fix version 2023.2.6f1):
Fixed the multicolumn list view's destroyCell not being called when setting its itemsSource to null and calling a rebuild.
Resolution Note (fix version 2022.3.18f1):
Fixed the multicolumn list view's destroyCell not being called when setting its itemsSource to null and calling a rebuild.