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Selection state reset occasionally when deselecting the window or reload...
Steps to repro: Open the Project Wide Actions window -> Create the ProjectWideActions asset and select one of the actions in the ... Read more
Error and the warnings are thrown on importing the Production Ready Shad...
How to reproduce:1. Create a new URP project2. In the Package Manager, select the Shader Graph package -> Samples -> Productio... Read more
Crash on "SettingsFilteredShaderVariantEnumeration::SettingsFilteredShad...
How to reproduce:1. Open the “IN_80499” project2. In the Build Settings press Build And Run Expected result: Project builds succesfu... Read more
Editor freezes or crashes on mono_metadata_class_equal when debugging a ...
Reproduction steps:1. Open the “users attached project”2. Open the “GameSceneV1”3. Open the “{{PlayerController.cs}}" script4. Add a... Read more
[Linux] Crash on CreateVariant when a Prefab Variant is created in the P...
Reproduction steps:1. Create a new “3D (URP)” project2. Open “Packages/Core RP Library/Runtime/Debugging/Prefabs/Resources” folder i... Read more
The terrain is shiny when the platform is set to iOS or Android
Steps to reproduce:1. Open the “IN-80725” project on iOS or Android platform2. Open the “TerrainShinyTest” scene3. Observe the terra... Read more
The second Preview window is not updated with the Shader Graph changes o...
How to reproduce:1. Open the attached project "ShaderGraphET"2. In the Project window, select the "New Material" Asset3. Change the ... Read more
The JSON output of an empty array differs when instead of the "new Custo...
How to reproduce:1. Open the “SerializationTest“ project2. Open the “SampleScene“3. Enter the play mode4. Observe the Console window... Read more
[iOS] Memory isn't released when playing an H.264 video
Steps to reproduce:1. Open the attached “AVAssetLeak” projet2. In Build Settings enable Development Build3. Build the project4. Open... Read more
Errors are thrown when creating a new FPS Microgame template project
How to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Expected results: No Errors or Warnings are be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow