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zMaterials registered with the EntitiesGraphicsSystem at the runtime bre...
How to reproduce:1. Open the attached project "RegisteredMaterialBugReport.zip"2. Open Assets/Scenes/Dev.unity3. Enter Play Mode4. C... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more
Editor log shows confusing variant info when "optimize mesh data" is ena...
Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more
Header attributes are sometimes ignored when using InspectorElement.Fill...
How to reproduce:1. Open the attached Project "headersTest.zip"2. In the Project window select "NewTestObject.asset"3. Observe the I... Read more
[iOS] IOException is thrown when offset is not aligned to page size
How to reproduce:1. Download and open the attached "TestMMF" project2. Build and run the project on iOS3. Press the "Test MMF" butto... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Observe the text of buttons “Layers” and “Layout” on the right side ... Read more
Invalid pass number (0) for Graphics.Blit (Material "(Unknown material)"...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Select “Dedicated Server” platform4. ... Read more
NavMesh is not generated on Physics Triggers
How to reproduce:1. Download and open the attached project2. Enter Play Mode3. Open scene view4. Observe the mesh with a trigger Exp... Read more
[XRHands] XR Hands sample is missing "Hands Processor.cs" Component on t...
Steps to reproduce:1. Create a new project or open the attached project "XRHandsTest.zip"2. Install the XR Hands package and downloa... Read more
Build fails with "ArgumentException: Could not load Prefab contents..." ...
Reproduction steps:1. Open the attached “prefab error.zip“ project2. Build And Run3. Observe the Console Expected result: Build comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument