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[Android] WebCamTexture feed is black when using it on an older OS versi...
Reproduction steps:1. Open the user’s attached “WebCamTextureTest” project2. Build and run the Player (File > Build And Run)3. Gr... Read more
[Android][UaaL] Custom Frame Layout causes Unity to render over native A...
Reproduction steps:1. Download the attached project "uaal-example_CustomerPatch"2. Open Android Studio and load the “uaal-example_Cu... Read more
ReadPixels() uses different Y positions when built with Vulkan
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Shader is missing when "Strict shader variant matching" is enabled in th...
How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more
Transparent GameObjects are not visible behind other transparent GameObj...
How to reproduce: Open the “Transparency.zip“ project Open the “OutdoorsScene“ Select the “TransparentFront“ material (Assets > M... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce:1. Open the “MouseScrollReadValueIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Use the mouse’s scroll... Read more
Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...
Reproduction steps:1. Create a new project2. Import the attached .unitypackage “ReproPackage” Expected result: The package is import... Read more
[Feature Request] Minimum Package Manager sidebar width feels too wide w...
Steps to reproduce: Open the Package Manager (Window>Package Manager) Drag the sidebar to its minimum size Desired result: the si... Read more
AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...
Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more
“Leak Detected : Persistent allocates 4 individual allocations.” is logg...
How to reproduce:1. Open the “EntitiesLeakIssue“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved