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"Char" values are overwritten when selecting multiple GameObejcts
How to reproduce:1. Open the attached “Char Mixed Value Bug.zip“ project2. Open the “SampleScene“ Scene3. Select the “C“ GameObject ... Read more
TextMeshPro throws an ArgumentOutOfRangeException when glyph's id is gre...
Reproduction steps:1. Open the “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Text (TMP)” GameObje... Read more
[Android] Crash on Android 14 when a developmement build is created with...
Reproduction steps:1. Open the attached project ”apiProject”2. Open the “Player Settings > Player > Other Settings > Target... Read more
SBP - CalculateSceneDependencyData throws error during build
CalculateSceneDependencyData task (LOC 251) https://unity.slack.com/archives/C0748PMDZ/p1694085460809859 Basically there's a diction... Read more
Only 511 instances instead of 1023 are drawn per call when using “Graphi...
How to reproduce:1. Open the user’s attached “Case Malachite.zip” project2. Enter Play Mode3. In the Hierarchy window select “HexMap... Read more
Shader Graph is reverted to its primary state when entering Play Mode wi...
How to reproduce:1. Open the attached “graphs.zip” project2. Open “New Shader Graph” Shader Graph3. Add any Node4. Enter play Mode5.... Read more
Actions Maps have no Renaming function when right-clicking them in the I...
How to reproduce:1. Open any project with the Input System package installed2. In the Project Browser right-click and create an Inpu... Read more
UI text overflows to the right of the In-App Purchases window when it is...
Reproduction steps:1. Open the attached project "ReproProj"2. Under Services in Edit > Project Settings select the In-App Purchas... Read more
The Editor is stuck at "Application.Shutdown.CleanupMono" when closing t...
How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Wait for windows with country names and flags to load in th... Read more
PolySpatial builds fail due to Xcode interfering with build postprocessors
Reproduction steps: 1. Create a new empty project in Unity 2022.3.5f12. Build the Unity project3. Open the built Xcode project4. Bui... Read more
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