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HDR output does not work on Vulkan with Nvidia GPU
steps: 1. on Windows machine with Nvidia card2. in Windows Display Settings, enable HDR for the display and set it as the main displ... Read more
[Android] PS5 Controller buttons doesn't match the mapped buttons in the...
How to reproduce:1. Open the "IN_56535" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
Player performance spikes when it is running on high-resolution monitors
Reproduction steps:1. Open the attached project “URPTest”2. Open the “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene” Scene3. O... Read more
Graphics.CopyTexture() renders artifacts in Player when copying an ARGB3...
Reproduction steps:1. Open the attached project "ReproProj" with Android2. Open the “/Assets/Scenes/TextureCombineFailure.unity” Sce... Read more
Memory leak when interacting with the Memory Profiler while a Snapshot i...
Reproduction steps:1. Open the "IN-56609.zip" project2. Open "Scenes/SampleScene"3. Open the Profiler (Window -> Analysis -> P... Read more
PropertyDrawer is not refreshing when populating [SerializeReference] fi...
How to reproduce:1. Open the user-attached “SerializedReference-BugReproProject.zip” Project2. Select the “New Test Scriptable Objec... Read more
[Android] Build fails on Android Studio when the project is exported wit...
How to reproduce:1. Open the attached “IN-35465” project2. In the Edit → Build Settings check Export Project and Export for App Bund... Read more
A project's "Modified" date is reverted to the folder's creation date wh...
Reproduction steps:1. Inside the Hub Window, open an old project (Open > select project’s location)2. Observe the project’s “MODI... Read more
"The name 'AnalyticsResult' does not exist in the current context" error...
How to reproduce:1. Open the attached “BuiltinAnalyticsUSD.zip“ project2. Observe the Console Expected result: No errors in the Cons... Read more
Scene load failure causes TryGetSingletonEntity method to not find valid...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/_Scenes/Login.unity” Scene3. Enter the Play Mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument