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The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce:1. Open the “timeline_window_bug.zip“ project2. Open the “SampleScene”3. Open the Timeline window (Window > Sequ... Read more
[Linux] "Error while reading movie" errors are thrown when opening templ...
Steps to reproduce: Create a VR, Mixed Reality, or 2D Platformer Microgame Template Actual results: "Error while reading movie" erro... Read more
The UI is not visible when resizing out of focus built Player window wit...
Reproduction steps:1. Open the “ReproProject“ project2. Build and run (File > Build And Run)3. Open File Explorer4. Resize the Pl... Read more
Screen.currentResolution.refreshRateRatio.value return NAN when using De...
How to reproduce:1. Open the "IN_73611"2. Open the "SampleScene"3. Change Game View to Simulator4. Enter the Play Mode5. Observe the... Read more
Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enable the Debug Draw Mode in t... Read more
[Render Graph Viewer] Resource list icons cropped and in inconsistent po...
Steps to reproduce: Create a new project from High Definition 3D or High Definition 3D Sample. The latter will highlight this issue ... Read more
Entering "Configure Avatar" inside the Inspector locks it
Reproduction steps:1. Open the attached “Repro“ project2. Expand and select the Avatar of the “Assets/VillagerHuman.fbx“ Model3. Sel... Read more
VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemov...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/TestScene.unity“ Scene3. Open the Profiler window ... Read more
[Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on Draw...
OpenGLES stacktrace: {noformat}#00 pc 0x00000000000798c0 /apex/com.android.runtime/lib64/bionic/libc.so (memcpy_opt+256)#01 pc 0x000... Read more
NavMesh Surface is baked too high above the ground, making the NavMesh A...
Reproduction steps:1. Open the attached “IN-71884 NavMesh Height Bug.zip” project2. Open the “SampleScene”3. Open the Navigation win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation