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Play Mode Scenarios icons are off-centered and not aligned with the Scen...
Steps to reproduce: Create a new Unity project using the Competitive Action Multiplayer template Open the Play Mode Scenarios window... Read more
Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to ...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/OcclusionCulling_Baked.unity“ Scene3. Select the “Test... Read more
The Build progress window and Launch Screen break when another project o...
How to reproduce:1. Open two projects with the same Editor version2. Build one project3. While building the project, close the other... Read more
Duplicate External Textures start appearing when a Texture created with ...
How to reproduce:1. Open the attached “IN-121810.zip” project2. Switch the Platform to VisionOS (File → Build Settings → VisionOS → ... Read more
[Addressables] Editor performance drops significantly when rendering Add...
How to reproduce:1. Open the “IN-122145_AddressablesPerformanceBug“ project2. Open Window > Asset Management > Addressables &g... Read more
[Addressables] Performance issue when moving Addressable Assets from one...
How to reproduce:1. Open the “IN-122139_AddressablesPerformanceBug“ project2. Open Window > Asset Management > Addressables &g... Read more
Remove Reference Object button is unclear for XR Reference Object Librar...
Steps to reproduce:1. Create new Unity project using VR Template2. In Project window create Reference Object Library Asset (Create &... Read more
Performing Headless Editor or Module installs leaves ghost processes
Steps to reproduce: 1. Quit Unity Hub (Check task manager to ensure there are no active Hub Processes)2. Open the CMD window3. Perfo... Read more
Typo in AR Session Tracking Mode in Inspector window
Steps to reproduce:1. Create new Unity project using VR Template2. In Hierarchy window create AR Session GO (XR > AR Session)3. S... Read more
"Unused" label font is too small
Reproduction steps:1. Create a new AR Mobile Template project2. Select any GameObject (e.g. “Screen Space Ray Interactor”)3. Press k... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP