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Invalid Unity version can be entered and saved in Minimum Unity Version ...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Press “+” ... Read more
Editor crash on "PPtr<Shader>::operator Shader*() const" when looking at...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open Unity Version Control window (Window > Versio... Read more
Phantom root of prefab in prefab stage shouldn't be editable for alterna...
Steps to reproduce: Create a prefab Enter prefab stage via ">" enable alternative columns such as layer, static Change layer for ... Read more
Scene or Game view may render world-space UI Toolkit solid background to...
Steps to reproduce: Create a new linear colorspace project Create a UIDocument with a dark background (rgb(22,22,22)) Apply on UIDoc... Read more
NullReferenceException is thrown and UI builder breaks when using a USS ...
How to reproduce:1. Open the ‘TransitionBug.zip' project2. In the Project menu, open the ‘TestDoc’ Visual Tree Asset3. Select ‘Visua... Read more
Editor freezes when TextMeshPro text with an East Asian line-breaking co...
How to reproduce:1. Open attached project "IN-120349"2. Open the "SampleScene"3. Expand the "Canvas" GameObject in the Hierarchy tab... Read more
Crash with multiple stack traces when performing various actions with th...
A crash in the Unity Editor has been observed, affecting various workflows. These crashes happen when:- Opening the attached “IN-112... Read more
[Accelerator] Texture uploads to the cache server are duplicated when sw...
When changing Texture Format of an image, the artifact is uploaded to the cache server every time.This is expected to happen once fo... Read more
Unclear error is thrown when saving invalid Unity version in Custom Pack...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Press “+” ... Read more
CommandBuffer.DrawProcedural fails to render when RenderGraph and Metal ...
How to reproduce:1. Open the ‘GraphDrawProceduralIssue.zip' project2. Navigate to Project settings → Graphics → Render Graph and ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size