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Editor crashes on D3D12GetInterface when repeatedly enabling and disabli...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Adding Meta Quest build Profile throws “NullReferenceException” and “Exc...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. Select Meta Quest P... Read more
"HDR Color" and "Color" windows are broken and unusable across Editor af...
How to reproduce:1. Create a new HDRP project2. Create any VFX Graph3. In the VFX Graph Blackboard, create the "Color" property4. Ex... Read more
“No default loader found” error is thrown when Adaptive Performance Sett...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
The “View Guide” link in Adaptive Performance Settings overflows to the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPas...
How to reproduce: Create and open a new 3D HDRP Sample Template Open Profiler (Window → Analysis → Profiler) Enable Deep Profile and... Read more
Missing API for Shape vs Shape Intersection
For the new low-level 2D physics that landed in 6000.3.0a5, we included a bunch of geometry vs geometry query methods which allow th... Read more
Inconsistent informational tooltip icon in the Sprite Generator window c...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click on the AI dropdown Click the "Agree and install... Read more
Project window button icons are poorly visible and their shades differ i...
Note: The only "bugged" icon is `Search by Import Log Type`. If we can't find a proper light theme version of the icon, let's track ... Read more
URP Terrain Demo crash on burst_signal_handler after Generating lighting
Reproduction steps:1. Open the attached “URP_Terrain.zip” project2. Open Lighting window (Window > Rendering > Lighting)3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off