Search Issue Tracker
Adaptive Probe Volume “Open” button closes the existing RPAsset window a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
Sprite Mode defaults to "Multiple" instead of "Single" when switching th...
Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more
Crash on Coroutine::CleanupCoroutineGC when assigning a Coroutine instan...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Go to “Window/General/Test Runner” and open the Edit... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Resizing Multiplayer Play Mode window blocks Virtual Player Toggles
Steps to reproduce: Open the attached project Shrink the MPPM window horizontally Observe that Virtual Player toggles become obstruc... Read more
Cameras overlay sometimes show “No Cameras” for a split second instead o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click on Scene View Enable the Cameras Overlay Click ... Read more
The default layout file gets corrupted when the project is saved and clo...
How to reproduce:1. Open the attached “IN-115704” project2. Open the SampleScene3. In the Test Runner window, run all EditMode tests... Read more
Some UI Toolkit pixels are transparent when not all corners are rounded
How to reproduce: Open the “Reproductions.zip“ project Open the “SampleScene“ Create a “UI Document” GameObject in the Hierarchy Ass... Read more
Missing LowLevel Physics API
The following important Box2D API items are available but not exposed: PhysicsBody.ClearForces() PhysicsBody.WakeTouching() PhysicsS... Read more
Return value and out parameter get scrambled when a Custom HLSL Operator...
How to reproduce:1. Open the project: “IN-113884_VFXHSL”2. Enter Play Mode3. Observe the Game View Expected result: Two squares show... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x