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[tvOS 16] No text navigation occurs when using Controller-Driven Text I...
How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more
[Android][Vulkan] The GameObject isn't rendered when Rect x position in ...
Steps to reproduce:1. Open the attached “CBDrawMesh” project2. Assure that in Player → Other Settings → Graphics APIs Vulcan Graphic... Read more
ScrollView scrolls when clicking a button after selecting the DropdownFi...
Steps to reproduce:1. Open the attached “IN-41758” project2. Open Windows → General → Device Simulator and enter Play Mode3. In the ... Read more
Weaving fails when Hosting in the Player
Reproduction steps:1. Open the attached project “WeavingErrors”2. Build and run (File > Build And Run)3. In the Player Click on “... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce:1. Open the attached user project “HierarchyBug.zip“2. Open the “SampleScene” Scene3. Enter Play Mode Expected resu... Read more
Conditional compilation directives like #if UNITY_EDITOR are ignored whe...
Reproduction steps:1. Open the “compilerErrorOnBuild“ project2. Open the “SampleScene“ scene3. Build the project4. Build And Run the... Read more
"ChangeFilter: 0” messages are constantly logged to the Editor Console f...
How to reproduce:1. Open the “netcube“ project2. Open the “NetCube“ scene3. In the “Bootstrap” Prefab change the “Ip Address” to you... Read more
Prefab previews are dark in HDRP when using defaultHDMaterial
Reproduction steps:1. Create a new HDRP project2. Create a Sphere and drag it to the project window to create a Prefab out of it3. S... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
WebGL build has low performance when running in Chrome on macOS
Reproduction steps:1. Open the “ZIPPEDPROJECT” attached project2. In the Menu bar click on File > Build Settings3. Change Platfor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled