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UI Toolkit Debugger window selection changes when the selected window is...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click the burger icon in the Hierarchy window and sel... Read more
“X” button of Save Window Preset is very small
Reproduction steps:1. Create a new project2. Open Overlay Menu by clicking on Scene window kebab menu (Overlays > Overlay Menu)3.... Read more
RTHandles remain allocated when unloading a scene that uses a custom ren...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/StartScene.unity“ Scene3. Enter the Play Mode4.... Read more
Static libraries cause web build to fail
Steps to reproduce: Open the attached project and build for web Actual results: Build fails Expected results: Build succeeds and the... Read more
Timeline first Clip offset is not accounted for when Apply Scene Offsets...
How to reproduce:1. Open the project “IN-111710_Timeline”2. Enter Play Mode3. Select the “Robot …” Game Object in the Hierarchy4. Op... Read more
GeneratePropertyBag code generation fails when "?" nullable is used with...
How to reproduce:1. Open the project “IN-111253_serialization-repro”2. Observe the Console Expected result: No Unity.Properties.Sour... Read more
Ref parameter address mismatch when invoking a default interface method ...
How to reproduce:1. Open the project “IN-112154_repro_arg_corruption”2. Open the Test Runner tab, Window → General → Test Runner3. S... Read more
Point Cache window displays incorrect title “pCache” instead of full “Po...
Steps to reproduce: Create a new Unity project Go to Window > Visual Effects > Point Cache (or open via relevant menu) Observe... Read more
The default version of the Generators package (dependency of 2D Enhancer...
How to reproduce:1. Create and open a new project2. Open Window → Package Manager3. Install the 2D Enhancers package4. Press on the ... Read more
Caret is incorrectly offset when naming a file with a lot of characters ...
How to reproduce:1. Create and open a new project2. Create a new file (or folder) in the Project window3. Rename the file to anythin... Read more
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