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Update tooltip / property name for Remove Ringing when Enlighten is enabled
h1. Problem statement When using Enlighten Realtime GI, the Remove Ringing option is accessible in the Light Probe Group component. ... Read more
The context menu expansions have different colors from the main context ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window to open the context menu and navigate to “Create”... Read more
All expandable fields under the General and Layer Import are unusable wh...
How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Expand any field under the General or ... Read more
GameObject can’t be added to the serialized GameObject list in the Proje...
How to reproduce:1. Open the user’s attached “UnityBugs.zip” project2. Open Project Settings > Test > Some Scriptable Object3.... Read more
NullReferenceException is thrown when clicking "Show in Explorer" on ele...
How to reproduce:1. Create a new Unity project2. In the Project window with the Two column layout, right-click on any folder in the ... Read more
Cursor is frozen in the Game view when the "Input System Package (New)" ...
Reproduction steps:1. Open the attached “repro_IN-41170.zip“ project2. Check that in the “Project Settings” -> “Player” -> “Ot... Read more
AutoFocusRequested can not automatically focus after configuring camera ...
How to reproduce:1. Open the attached “IN-38566“ project2. Build And Run the project on the connected device3. After the application... Read more
Aseprite Sprite doesn't have the correct size when changing Import Mode ...
How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Change the Import Mode to the Sprite S... Read more
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce:1. Open the "IN_40750" project2. Open the "SampleScene"3. Enter the Play Mode4. Observe the Game view Expected resu... Read more
"Destroying object multiple times" error message appears while applying ...
Steps: Create a Cube Convert it to Prefab Instance Remove BoxCollider Component context menu: "Removed Component -> Apply to pref... Read more
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