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Scene Template: The scrollbar is not fully displayed in the window
How to reproduce: Create a 2D project; Go to the "File" menu and select the "Save as Scene Template" sub-menu item; Enter quite a lo... Read more
hotkeys without right mouse click sometimes cause position movement
Using Hotkeys(w,a,s,d) without holding right mouse click should not move position in sceneview. This is was captured by a test that ... Read more
CommandBuffer.DrawRenderer fails to render GameObjects after building th...
Reproduction steps:1. Open the attached “CustomTesting0.zip“ project2. Open the “MainCustomPassTestingScene0” scene3. Build the proj... Read more
[Android] UI Sprites are not drawn correctly on a Snapdragon 8 Gen1 or l...
How to reproduce:1. Open the attached “IN-40736” project2. Build And Run the project on the connected device3. After the app loads, ... Read more
The last element of an array is not displayed when using a ListView of e...
How to reproduce:1. Open the attached project "UIToolkit Test.zip"2. Open Test>Open Dialog ... Expected results: 3 array elements... Read more
[iOS] Error is thrown when binding an attachment to Input 0 while using ...
How to reproduce:1. Open the attached Project “Native Render Pass Unity Revised”2. Select Assets/Settings/URP-Performant.asset3. In ... Read more
URP Lens Flare is rendered incorrectly in a standalone build
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
GPU lightmapper reverts to CPU while baking APV
Steps to reproduce: Clone Modern-Sponza project from GitHub; Additively load Sponza and SponzaLightingDay scenes; In the Lighting wi... Read more
Errors when importing the Entities package into a 2D project
Steps to reproduce : create a new 2D project go to Package manager press Add package by name type in com.unity.entities and notice t... Read more
[Vulkan] VVL error-01913 for mismatched debug markers
Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument