Search Issue Tracker
The UnityEditor.RuntimePlatform enum is missing WebGL
To reproduce:1. Create a script2. Write down RuntimePlatform and inspect the possible enum values - WebGL is missing Read more
Animation View: Adding a curve for Rotation is inconsistent
When initially adding a curve for local position or local scale, creating a curve will make the entire curve visible with a single k... Read more
[Selection] State is reset after entering Play mode
This bug is similar to case 280936 and a video of the repro steps has been attached. The reason this hurts is because if I am tweaki... Read more
AnimationState Wrap mode dropdown: "Clamp" should read "Once"
WrapMode.Once returns Clamp. Repro:1- download, extract, and open attached project2- select Main Camera3- press play4- observe the v... Read more
animating rotation slows editor to a crawl
Animating the rotation of a cube is slowing to a crawl in the editor. Steps to reproduce: Create a cubeOpen animation windowCreat ne... Read more
Unity's special folders should all be documented and documented in one p...
It would be great if the documentation listed them all and explained their behaviours: AssetsEditorPluginsResourcesGizmosStreamingAs... Read more
EditorWindow documentation is wrong in relation to create window
this page in the documentation is wrong according to how to create and show an editor window :) http://unity3d.com/support/documenta... Read more
Video player crashes on the iOS
1. Use and build attached project.2. Select clip to play and use "CancelOnTouch" mode to play it.3. When video shows up touch to can... Read more
Bones renaming should be locked in Avatar Configuration Tool
- Select model in project tab. Go to the inspector tab and choose Model- Select Rig tab, click Configure- Rename any bone in hierarc... Read more
Web Player crash in firefox
To reproduce: 1) Download and open project2) Build for webplayer3) Open in firefox4) Press "Sign In"5) Pick a picture6) Open Multipl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal