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[URP] Lighting effects leak through walls when playing the Build
Reproduction steps:1. Open the attached “BugRepro” project2. Build and Run the project (File > Build And Run)3. Go to the locatio... Read more
[URP] GameObjects are transparent in the Game view when MSAA is turned on
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Terminal/TerminalScene” Scene3. In the Project ... Read more
"gameObject.scene.isLoaded" returns false when called in Awake()
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene“ Scene3. Enter Play mode4. Observe the Con... Read more
Deactivated GameObject is still visible when deactivating in the Inspect...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Circle“ GameObject ... Read more
”Data Source” field flickers when rapidly changing the selection of elem...
How to reproduce:1. Open the user’s attached “BindingsPlugFest.zip” project2. Open “BindingsTest.uxml”3. In the UI Builder, keep sel... Read more
Children bones are not available to select when selecting a bone to use ...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/rig/male1“ Model in the Project window3. Observe the “Roo... Read more
TypeLoadException is thrown when entering an invalid type in the Binding...
Reproduction steps:1. Open the attached “My project (13).zip“ project2. Open the UI Builder (Window> UI Toolkit> UI Builder)3.... Read more
"NullReferenceException" is thrown when "Affordance Theme Datum" is not set
How to reproduce:1. Open the attached project "VR-Prototyping-2.zip"2. Enter Play Mode Expected results: No errors are thrown in the... Read more
“Unexpected recursive transfer of scripted class” error appears after re...
How to reproduce:1. Open the user’s attached “BindingsPlugFest.zip” project2. Open “BindingsTests.uxml”3. Close the Editor4. Open th... Read more
[iOS] "Run Script" task is being duplicated when doing an "Append" build...
How to reproduce:1. Build the attached “BugReport.zip” project for iOS platform2. Build the project for the iOS platform again and s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture