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Memory leak when refreshing AssetDatabase after editing script
Reproduction steps:1. Open the attached project "ReproProj2. Open the “/Assets/Scenes/GameScene.unity“3. Set External Script Editor ... Read more
[IL2CPP] Error "no matching function for call to" when building a projec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click the Build bu... Read more
Tracking does not recover on HoloLens 2 when moving to another space
How to reproduce:1. On HoloLens 2 "Remove All Holograms" to clear the tracking data2. Open the attached project "My project.zip"3. B... Read more
Crash on CachedWriter::Write when generating lighting
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Flooded_Grounds/Scenes/HorrorScene.unity“ scene3. Cl... Read more
"UI Toolkit" window in the "Project Settings" misses right side margin
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Find and select the "UI Toolkit" item Observe the right s... Read more
Assets referenced in Prefab Mode are never unloaded until a new Scene is...
Repro steps. Default scene (SampleScene) should be open. Take memory snapshot. Notice Texture "Screenshot 2023-09-13 091306" is not ... Read more
System.ArgumentException error is thrown and flickering is seen when us...
How to reproduce:1. Open the “RequestShadowMapRendering_repro“ project2. Open the “OutdoorsScene“3. Enter Play Mode4. Observe the Co... Read more
Function table corrupts when using generic static interface method
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more
UI Builder: "Width" tooltip needs an update as it presents the option, w...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Terrain Trees are not taken into account when baking a NavMesh with the ...
Reproduction steps:1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project2. Open the scene “SampleScene”3. Select the "Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server