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NullReferenceException when creating uGUI Button
To reproduce:1. Create a new project2. In the Hierarchy view, click "Create -> Button"3. Observe a NullReferenceException in the ... Read more
Video plays upside-down, not full screen and the app crashes instead of ...
Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more
Animation manual is missing next/back buttons on some pages
To reproduce:1. Open the manual at Documentation/html/en/Manual/AnimationSection.html2. The firs issue - at the bottom of the page i... Read more
[WSA] App focus fail with independent input source enabled
Win Store application, built with Unity 4.5.0 b3 and "Independent Input source" option enabled, doesn't regain focus. Repro steps:1.... Read more
Unity Event system does not recognize type which is derived from expecte...
When an event is invoked with an instance of a subclass of the expected type, an ArgumentException is thrown:ArgumentException: Pass... Read more
When using english UK keyboard, the quote key is also caught as a backqu...
To reproduce: 1) Download and open project2) Open "Test" scene3) Set keyboard language to English UK4) Play scene5) Press backquote ... Read more
Script compiles when static function tries to access property
To reproduce 1) Download project and open2) Open "test" scene3) Run game4) In console notice error "InvalidProgramException: Invalid... Read more
[ExecuteInEditMode], OnDisable is called twice on startup
Duplicate of case 557206Steps to reproduce:- Load the scene "test"- Press play- Observe the log messages. There are two log messages... Read more
Toogles activated dynamically show wrong graphics
To reproduce:1. Take a project from #5932932. Run the scene 000_Bootstrap3. Press the red settings icon in the bottom right corner4.... Read more
Zero-Width space does not cause line break when wrapping words
To reproduce: 1) Download and open project2) Open "DefaultScene" scene3) In the Hierarchy window, select IntroSequence/panel_01/Labe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS