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Rotating a Parent gameobject rotates the child's sprite, but not collider
To reproduce:1. Open attached project2. Open scene "RotBug"3. Enter play mode4. Select "New Game Object"5. Notice the colliders in s... Read more
uGUI: Interface is broken when glow effect is added to the
1. Open the sample uGUI project or use the attached one2. Verify that the glow effect is added to the main camera3. Click "Maximize ... Read more
Changing the uGUI text font size causes unity to freeze
To reproduce:1. Create a new project2. Add a new uGUI text3. Duplicate it 10 or so times (the more the merrier)4. Select all of the ... Read more
Buttons do not immediately have their color tint set when entering play ...
To reproduce:1. open attached project2. open scene3. Enter play modeExpected result: Button found in scene is immediately redActual ... Read more
First Input Causes Editor Lag
To reproduce:1. Open attached project2. Open test scene3. Enter play mode4. After a few seconds hit space buttonExpected result: Not... Read more
Animation state "Highlighted" does not remain
To reproduce:1. Open the attached project (it contains a button with transition set to "Animation" and four states: Normal Trigger, ... Read more
Enum properties in serialized structs show up as integers
To reproduce:1. Open the attached project2. Open test scene3. Inspect NewBehaviorScript inspector on the GameObjectExpected result: ... Read more
It's impossible to change code example language in the page for AssetPos...
To reproduce:1. Open /ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html2. Try to switch the example program languageExp... Read more
Property does not render its children when it's rendered with PropertyFi...
To reproduce:1. Open attached project2. Open "scene"3. Select "GameObject"4. Look at the inspector. There are two lists, both render... Read more
Negative uGUI image height or width causes the image to fill the game view
To reproduce:1. Open attached project2. Open test1 scene3. Change the height or width to a negative value - the image fills the scre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- HDR Gradient Editor color label and gradient display incorrect color after selecting Editor window color with color picker
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted