Search Issue Tracker
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
Crash on mecanim::animation::ValuesFromClip when clicking on a State Tra...
How to reproduce:1. Open the attached “IN-114224” project2. Open the Assets folder in the Project Window3. Open the “HitEffectMouth”... Read more
Unity Editor loading bar will move to the right when selecting the loadi...
Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more
Unity auto-generates code it can't compile when classes are renamed
Reproduction steps:1. Open the attached “IN-116095_Repro.zip“ archived project2. Open and change the “ReproScript.cs“ Script’s class... Read more
[Audio] Bypass effects in the audio source does not bypass effects cause...
[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more
Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
Ray Tracing Reflection Denoiser Is Partially Broken
The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more
Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...
Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture