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0
votes
Won't Fix

Unity Hub shows 'Unity organization' as packman shows 'Organization name'

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Jul 28, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Select a Custom package Click the “Edit” button in the “Inspector” window Observe the field "Organization name" ... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

UnityScene::AddRootToScene crashes when importing a Prefab

Animation

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May 13, 2019

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Version/s: 2018.3.0a10, 2018.4.0f1

To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

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Oct 28, 2019

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Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

0
votes
Won't Fix

SubMesh GameObject duplicates and warning is logged to console when tryi...

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Dec 05, 2024

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Version/s: 6000.1.0a8, 6000.2.0a1

Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

Visual Effect GameObject ignores the Default Parent when it is created

Visual Effects

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more

5
votes
Won't Fix

[Quest 2] Significant performance difference between Vulkan and OpenGLES...

Vulkan

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Mar 15, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b5

Reproduction steps:1. Open the attached project “ReproProject"2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 devic... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

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